Characters on hold
Gurōtsu's spirit animal
Figment sage familiar 4
N Tiny outsider (kami, native)
lnit + 3; Senses blindsight 30 ft.; Perception + 3
AC 17, touch 15, flat-footed 14 (+ 3 DEX, + 2 natural armor, + 2 size)
HP 6 (4 HD)
Fort + 1, Ref + 4, Will + 11
Defensive Abilities concealment 20% (constant), recurring dream; Resist Fire 5
Speed 20 ft., climb 20 ft.
Melee slam + 8 (1d3 – 1)
Space 2½ ft.; Reach 0 ft.
Spell-Like Abilities (CL 4th; concentration + 7)
Constant—blur, know direction
During Combat Jirōbō obviously keeps its distance, staying at Gurōtsu’s heel, but is not overly concerned about the threats posed by monsters due to its ability to return from death practically indefinitely. It offers advice on creatures and attempts to identify their weaknesses.
STR 8, DEX 16, CON 11, INT 9, WIS 16, CHA 5
BAB + 3; CMB + 6; CMD 15
Feats Nature Magic
Skills Climb + 14, Fly + 5, Knowledge (arcana) + 2, Knowledge (dungeoneering) – 2, Knowledge (engineering) – 2, Knowledge (geography) – 2, Knowledge (history) – 2, Knowledge (local) + 3, Knowledge (nature) + 3, Knowledge (nobility) – 2, Knowledge (the planes) – 2, Knowledge (religion) – 2, Stealth + 15, Swim + 6;
Skill Ranks Climb x1, Knowledge (arcana) x1, Knowledge (local) x2, Knowledge (nature) x2, Stealth x1, Swim x1
Class Skills Acrobatics, Climb, Fly, all Knowledges, Perception, Stealth, and Swim.
SQ figment evolution (resistance), share spells (adjacent)
Dazzling Intellect (Ex): Jirōbō’s Intelligence score is always equal to 5 + its level, but the kami gains the additional natural armor increases of a familiar only half its level.
Empathic Link (Su): Gurōtsu has an empathic link with Jirōbō. He can communicate empathically with the kami, but cannot see through its eyes. Because of the link’s limited nature, only general emotions can be shared. Gurōtsu has the same connection to an item or place that Jirōbō does.
Familiar: Gurōtsu gains a +3 bonus on Sleight of Hand checks.
Recurring Dream (Su): Jirōbō has a total number of hit points equal to 1/4 Gurōtsu’s total hit points. If Jirōbō dies, strays more than 100 feet from Gurōtsu, enters an antimagic field, or Gurōtsu is rendered unconscious or asleep, it vanishes, appearing again after Gurōtsu awakens from a full night’s sleep. If it dies, it also only has 1 HP when reappearing.
Sage’s Knowledge (Ex): Jirōbō can attempt all Knowledge checks untrained and receives a bonus on all Knowledge checks equal to 1/2 its level. Additionally, it gains 2 skill ranks at each level, and its maximum number of ranks in any given skill is equal to its level.
Gurōtsu is designated as Jirōbō’s “ward”, the object or creature the kami is to be partnered with. As such, it appears somewhat like the old bird, but only so much as it wants to appear; indeed, its appearance is more of a crude mockery of the shaman: a tiny humanoid looking not unlike a bipedal raccoon, with feathery protrusions sticking out ridiculously. It also either has a beaked face or wears a long-nosed mask with a bemused (or confused) expression on its face, and its head rattles slightly as it waddles around the shaman in its geta.
Jirōbō was gifted by the kami of the Forest of Spirits to join Gurōtsu on his journey, as he is known to be forgetful, and is likely to need help. The old bird was to bring the kami home at the end of his travels though, so he keeps Jirōbō as safe as possible, a detail which irks the proud kami. This frustration is displayed in Jirōbō never returning to its fully incorporeal form, even when in danger; it remains within a blurred, partially-there state at all times, which makes it rather difficult to notice at times.
Jirōbō never audibly speaks, and yet Gurōtsu and it have deep and regular conversations.