Characters on hold
Aura faint transmutation; CL 5th; Price +1 bonus
Your armor is treated as one category lighter than normal for purposes of movement and other limitations. Heavy armors are treated as medium, and medium armors are treated as light, but light armors are still treated as light. This decrease does not stack with that granted by mithral or other similar effects and does not apply to proficiency in wearing the armor. A character wearing nimble full plate must be proficient in wearing heavy armor to avoid adding the armor’s check penalty to all his attack rolls and skill checks that involve moving.
Requirements Craft Magic Arms and Armor, effortless armor; Price +1 bonus